3 Männer sitzen im Warteraum vom Guinnes Worldrekords-Verlag. Sie unterhalten sich: "Na, welchen Rekord wollt ihr aufstellen?" Mann 1: Ich will 25 Liter Wasser in 20 Minuten trinken! Mann 2: Ich will 55 Chillis in 3 Minu...
World of Tanks Open Beta v.0.6.2.8 - v.0.6.3.8 patch
Notes:
- Added new map Westfield. - Added interface for clan battles ("Special battles" under "Battle!" button). - Removed New Year attributes from maps and hangars. - Added premium tanks (box and pre-order): PzII J (German tier 3 light tank), BT-SV (Soviet tier 3 light tank), M6A2E1 (American tier 8 heavy tank). These vehicles won’t be available in Store, and can be obtained in box version and/or pre-order packages.
- Recalculated static lights on some maps. - Fixed certain cases of shells flying outside the aim circle. - Fixed certain cases of disappearing shells. - Fixed certain cases of SPG aim getting outside the map in sniper mode - Fixed bug of autoaim sticking to destroyed tank. - Fixed too intense SPG aim shaking after being damaged in sniper mode. - Fixed rare case of voice chat activation button failure. - Fixed rare case of game crash during voice chat usage. - Fixed wrong water simulation at high options on certain computer configurations. - Hotkeys [ and ] are unbound from "fire" and "autoaim" commands. - Fixed mistiming of "the battle starts in" counter for different players. - Map loading mechanism reworked to fix rare case of game crash in training battles. - Fixed problem with missing textures of wrecked T-28 model. - Fixed long names of HE shells in Service window. - Fixed wrong representation of hotkeys bindings in Options. - Fixed possibility of entering game menu during map loading. - Fixed client freezing during Company Search. - Fixed discrepancy of turret traverse speed between turret specs window and the corresponding tech tree. - Fixed bug in searching for a contact with less than 4 symbols in its name. - Clarified conditions getting certain awards. - Fixed condition for getting Billotte’s award. - Fixed copyright year at intro screen and EULA. - Removed turret for GW-Panther, M12, M40/M43, and Object 704 from the store. - Removed unupgradable modules of top tier tanks from the store. - Removed test gun "128mm_testgun" from shells description. - Recompiled sounds output library. - Fixed map pictures and team lists during map loading. - Fixed hill climbing at Sand River map. - Fixed water submersing at Malinovka map. - "Special battle" choice is blocked if player does not have any events planned. - Changed certain graphics options that could lead to increased performance on certain PC configurations. Balance and tank parameters changes: - Chance of fire for diesel engines set to 15%, for gasoline engines - to 20%. If the initial value for -certain models was lower than the values above, it remains as it is. - Rebalanced premium vehicles: Valentine and Matilda. - Adjusted match-making parameters for Valentine and Matilda. - Added extra battle tier between the existing tiers 3 and 4. - V-2-44, V-2-54, V-55U, and V-2-54IS engines: chance of fire on impact increased by 2%. - Т-26, T-46: increased reverse speed, durability increased by 10 Hit Points. - Т-28: increased reverse speed, increased rate of fire for 57mm ZiS-4 gun. - Т-34: increased rate of fire for 57mm ZiS-4 gun. - BТ-2, BТ-7: increased reverse speed. - T-43: increased rate of fire for 100mm D10T gun. - T-54: repair cost increased by 15%, hull height increased by 10 cm, increased chance of being spotted after firing 100 mm D-54 cannon, decreased tracks armor by 5 mm, track repair time increased by 10%. - KV-3: slightly increased passability. - KV-1S: slightly increased passability. - IS-7: repair cost increased by 5%. - ISU-152: repair cost increased by 8%, increased weight limit for top suspension. - Shell 203 mm F-625D: increased cost by 4%. - Shell 203 mm G-620: increased cost by 4%. - SU-14: dispersion increased during movement and turret traverse, rate of fire decreased by 5% for 152mm gun, rate of fire decreased by 3% for 203mm. - Object 212: doubled repair cost, reduced guns armor. - LTraktor: durability increased by 10 Hit Points. - PzII: increased reverse speed, durability increased by 5 Hit Points. - PzII Luchs: increased reverse speed, durability increased by 10 Hit Points. - Pz35(t), Pz38(t): increased reverse speed, durability increased by 10 Hit Points. - PzIII/IV: increased reverse speed, durability increased by 20 Hit Points. - PzIII: durability increased by 10 Hit Points. - PzIIIA: increased reverse speed, durability increased by 20 Hit Points. - VK3001H: durability increased by 20 Hit Points. - S35 739(f): tank tier decreased from 4 to 3, durability decreased by 20 Hit Points, decreased passability for normal terrain by 10%. - 38H 735(f), Pz IV, and VK1602: increased reverse speed. - Grille: fixed turret name. - 15 cm sFH18 L/30 gun (top Hummel): range of fire decreased by 15%, increased trajectory curve. - 15 cm sFH36 L/43 gun (top GW-Panther): increased shell velocity, increased trajectory curve. - 17 cm K72Sf gun: rate of fire decreased by 20%, damage increased from 1100 to 1400. - Hetzer: added new 220 HP engine, traverse speed decreased, decreased passability for normal and bad terrain by 15%. - StuGIII: increased weight limit for second suspension, tier decreased by 1 for balancing in random battles. - JagdPanther: increased armor for 88mm Pak 43 L/71 gun. - Ferdinand: increased reloading time for 128mm Pak 44 L/55 gun by 0.29 s. - Better durability for guns: 7.5 cm KwK42 L/70, 7.5 cm KwK45 L/100, 8.8 cm KwK43 L/71, 10.5 cm KwK45 L/52 Ausf. B. - 12.8 cm Kwk44 L/55 (VK 4502 B, Maus): decreased reloading time by 0.21 s. Panther II changes: - Decreased size. - 7.5 cm KwK42 L/70 gun dispersion radius decreased by 7%. - 7.5 сmKwK42 L/100 gun dispersion radius decreased by 4%. - 10.5 cm KwK45 L/52 Ausf B top gun: gun dispersion radius decreased by 7%, dispersion during turret movement decreased by 14%, shell velocity increased by 20%. - top engine Maybach HL 234P50: reduced chance of fire by 5%, increased durability by 12.5%. - increased weight limit for basic suspension in order to allow mounting second turret. - ammo rack durability increased by 8%. - repair cost reduced by 6%. - T30: repair cost increased by 10%. - T29 decreased rate of fire for 105 mm T5E1 gun. - 90mm AT Gun M3 gun: price increased from 110550 to 127300 credits. - 120mm Gun T53 gun: rate of fire increased by 5%. - QF 6 pounder Mk III gun: decreased penetration by 5 and 10 mm for AP and APCR shells respectively. - M3 Stuart, M5 Stuart, T2 lt: increased reverse speed, adjusted shaking effect after firing. - T2 Med, M2 lt, M2 med, M3 Lee, M4 Sherman: increased reverse speed - Ram2: engine changed to less powerful Wright Continental R-975C (440 HP), increased reverse speed, increased passability. - M12: decreased horizontal aiming angle. - T14: tier decreased by 1 for balancing in random battles, increased passability. - T1 heavy: increased passability. - Т23: repair costs increased by 30%.
- Recalculated static lights on some maps. - Fixed certain cases of shells flying outside the aim circle. - Fixed certain cases of disappearing shells. - Fixed certain cases of SPG aim getting outside the map in sniper mode - Fixed bug of autoaim sticking to destroyed tank. - Fixed too intense SPG aim shaking after being damaged in sniper mode. - Fixed rare case of voice chat activation button failure. - Fixed rare case of game crash during voice chat usage. - Fixed wrong water simulation at high options on certain computer configurations. - Hotkeys [ and ] are unbound from "fire" and "autoaim" commands. - Fixed mistiming of "the battle starts in" counter for different players. - Map loading mechanism reworked to fix rare case of game crash in training battles. - Fixed problem with missing textures of wrecked T-28 model.
- Fixed long names of HE shells in Service window. - Fixed wrong representation of hotkeys bindings in Options. - Fixed possibility of entering game menu during map loading. - Fixed client freezing during Company Search. - Fixed discrepancy of turret traverse speed between turret specs window and the corresponding tech tree. - Fixed bug in searching for a contact with less than 4 symbols in its name. - Clarified conditions getting certain awards. - Fixed condition for getting Billotte’s award. - Fixed copyright year at intro screen and EULA. - Removed turret for GW-Panther, M12, M40/M43, and Object 704 from the store. - Removed unupgradable modules of top tier tanks from the store. - Removed test gun "128mm_testgun" from shells description. - Recompiled sounds output library. - Fixed map pictures and team lists during map loading. - Fixed hill climbing at Sand River map. - Fixed water submersing at Malinovka map. - "Special battle" choice is blocked if player does not have any events planned. - Changed certain graphics options that could lead to increased performance on certain PC configurations.
Balance and tank parameters changes:
- Chance of fire for diesel engines set to 15%, for gasoline engines - to 20%. If the initial value for -certain models was lower than the values above, it remains as it is. - Rebalanced premium vehicles: Valentine and Matilda. - Adjusted match-making parameters for Valentine and Matilda. - Added extra battle tier between the existing tiers 3 and 4.
- V-2-44, V-2-54, V-55U, and V-2-54IS engines: chance of fire on impact increased by 2%. - Т-26, T-46: increased reverse speed, durability increased by 10 Hit Points. - Т-28: increased reverse speed, increased rate of fire for 57mm ZiS-4 gun. - Т-34: increased rate of fire for 57mm ZiS-4 gun. - BТ-2, BТ-7: increased reverse speed. - T-43: increased rate of fire for 100mm D10T gun. - T-54: repair cost increased by 15%, hull height increased by 10 cm, increased chance of being spotted after firing 100 mm D-54 cannon, decreased tracks armor by 5 mm, track repair time increased by 10%. - KV-3: slightly increased passability. - KV-1S: slightly increased passability. - IS-7: repair cost increased by 5%. - ISU-152: repair cost increased by 8%, increased weight limit for top suspension. - Shell 203 mm F-625D: increased cost by 4%. - Shell 203 mm G-620: increased cost by 4%. - SU-14: dispersion increased during movement and turret traverse, rate of fire decreased by 5% for 152mm gun, rate of fire decreased by 3% for 203mm. - Object 212: doubled repair cost, reduced guns armor.
- LTraktor: durability increased by 10 Hit Points. - PzII: increased reverse speed, durability increased by 5 Hit Points. - PzII Luchs: increased reverse speed, durability increased by 10 Hit Points. - Pz35(t), Pz38(t): increased reverse speed, durability increased by 10 Hit Points. - PzIII/IV: increased reverse speed, durability increased by 20 Hit Points. - PzIII: durability increased by 10 Hit Points. - PzIIIA: increased reverse speed, durability increased by 20 Hit Points. - VK3001H: durability increased by 20 Hit Points. - S35 739(f): tank tier decreased from 4 to 3, durability decreased by 20 Hit Points, decreased passability for normal terrain by 10%. - 38H 735(f), Pz IV, and VK1602: increased reverse speed. - Grille: fixed turret name. - 15 cm sFH18 L/30 gun (top Hummel): range of fire decreased by 15%, increased trajectory curve. - 15 cm sFH36 L/43 gun (top GW-Panther): increased shell velocity, increased trajectory curve. - 17 cm K72Sf gun: rate of fire decreased by 20%, damage increased from 1100 to 1400. - Hetzer: added new 220 HP engine, traverse speed decreased, decreased passability for normal and bad terrain by 15%. - StuGIII: increased weight limit for second suspension, tier decreased by 1 for balancing in random battles. - JagdPanther: increased armor for 88mm Pak 43 L/71 gun. - Ferdinand: increased reloading time for 128mm Pak 44 L/55 gun by 0.29 s. - Better durability for guns: 7.5 cm KwK42 L/70, 7.5 cm KwK45 L/100, 8.8 cm KwK43 L/71, 10.5 cm KwK45 L/52 Ausf. B. - 12.8 cm Kwk44 L/55 (VK 4502 B, Maus): decreased reloading time by 0.21 s.
Panther II changes: - Decreased size. - 7.5 cm KwK42 L/70 gun dispersion radius decreased by 7%. - 7.5 сmKwK42 L/100 gun dispersion radius decreased by 4%. - 10.5 cm KwK45 L/52 Ausf B top gun: gun dispersion radius decreased by 7%, dispersion during turret movement decreased by 14%, shell velocity increased by 20%. - top engine Maybach HL 234P50: reduced chance of fire by 5%, increased durability by 12.5%. - increased weight limit for basic suspension in order to allow mounting second turret. - ammo rack durability increased by 8%. - repair cost reduced by 6%.
- T30: repair cost increased by 10%. - T29 decreased rate of fire for 105 mm T5E1 gun. - 90mm AT Gun M3 gun: price increased from 110550 to 127300 credits. - 120mm Gun T53 gun: rate of fire increased by 5%. - QF 6 pounder Mk III gun: decreased penetration by 5 and 10 mm for AP and APCR shells respectively. - M3 Stuart, M5 Stuart, T2 lt: increased reverse speed, adjusted shaking effect after firing. - T2 Med, M2 lt, M2 med, M3 Lee, M4 Sherman: increased reverse speed - Ram2: engine changed to less powerful Wright Continental R-975C (440 HP), increased reverse speed, increased passability. - M12: decreased horizontal aiming angle. - T14: tier decreased by 1 for balancing in random battles, increased passability. - T1 heavy: increased passability. - Т23: repair costs increased by 30%.